Slippery
Lvl |
Action
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1 | Make any two of the following actions, in any order, before, after or between your other actions this turn: • Move • Unlock and open a door or crate within short range • Lock and close a door or crate in short range (may be the same one) |
2 | Make a Move action into base contact with another character, and roll a die to attempt to pickpocket them as follows: • !: You fail. There is no effect. • Blank: One of the target’s items, chosen at random, is scattered. • 1 Hit: Take a small item of your choice from the target. • 2 Hits: Take any item of your choice from the target and knock them prone. Then make another Move action, with no attack of opportunity. |
3 | You may use a homemade miniaturised portal device to inspect the contents of any crate within medium range. Then roll a combat die: • !: Return all the items. • Blank: Take or swap a small item of your choice. • 1 Hit: Take or swap any item of your choice. • 2 Hits: Take or swap all items, and distribute them between your own equipment tray and your ship’s hold. You may then lock the crate if you wish. |