Hack and Grab

Slippery


Lvl
Action
1 Make any two of the following actions, in any order, before, after or between your other actions this turn:
Move
Unlock and open a door or crate within short range
Lock and close a door or crate in short range (may be the same one)
2 Make a Move action into base contact with another character, and roll a die to attempt to pickpocket them as follows:
!: You fail. There is no effect.
Blank: One of the target’s items, chosen at random, is scattered.
1 Hit: Take a small item of your choice from the target.
2 Hits: Take any item of your choice from the target and knock them prone.
Then make another Move action, with no attack of opportunity.
3 You may use a homemade miniaturised portal device to inspect the contents of any crate within medium range. Then roll a combat die:
!: Return all the items.
Blank: Take or swap a small item of your choice.
1 Hit: Take or swap any item of your choice.
2 Hits: Take or swap all items, and distribute them between your own equipment tray and your ship’s hold.
You may then lock the crate if you wish.